﻿using DMHelper.Logic.PlayerLogic;

namespace DMHelper.Logic.Extensions
{
    public static class PlayerExtensions
    {
        /*
         public static PlayerCharacter ConvertToPlayerLogic(this Data.Objects.Player.PlayerCharacter player)
         {
             return new PlayerCharacter()
                        {
                            Active = player.Active,
                            BaseInitiative = player.BaseInitiative,
                            ClassIcon = player.ClassIcon,
                            CurrentHp = player.CurrentHp,
                            Initiative = player.Initiative,
                            MaxHp = player.MaxHp,
                            InitiativeDie = player.InitiativeDie,
                            Name = player.Name
                        };
         }
         * */
    }
}